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Unity Engine


ignoreLayers

Which object layers are ignored by the projector.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public int ignoreLayers { get; set; }

Remarks

By default this is zero - i.e. no layers are ignored. Each set bit in
ignoreLayers
will make this layer not affected by the projector.
using UnityEngine;public class Example : MonoBehaviour{ void Start() { Projector proj = GetComponent<Projector>(); // Make the projector ignore Default (0) layer proj.ignoreLayers = (1 << 0); }}
Additional Resources: projector component, Layers.