TimeUpdate.WaitForLastPresentationAndUpdateTime
Waits for the operating system (OS) to flip the back buffer to the display and update the time in the engine.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Struct
- Namespace: UnityEngine.PlayerLoop
- Assembly: UnityEngine.CoreModule
public struct TimeUpdate.WaitForLastPresentationAndUpdateTime