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Unity Engine


length

Length of the cone to emit particles from.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public float length { get; set; }

Remarks

Note: ParticleSystem.ShapeModule.length is only valid when ParticleSystem.ShapeModule.shapeType is set to
ConeVolume
or
ConeVolumeShell
. Additional Resources: ParticleSystem.ShapeModule.shapeType.