compressed
Create AudioClip that is compressed in memory. Note: When streamAudio is true, it supersedes compression, and the download handler creates an AudioClip similar to an imported clip with the loadType AudioClipLoadType.Streaming.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine.Networking
- Assembly: UnityEngine.UnityWebRequestAudioModule
public bool compressed { get; set; }