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Unity Engine


OnTriggerEnd2D(TriggerEndEvent)

Called when a PhysicsEvents.TriggerEndEvent for the object occurs. This will always be called on the main-thread after the simulation has finished.
Read time 1 minuteLast updated 14 days ago

Definition

void OnTriggerEnd2D(PhysicsEvents.TriggerEndEvent endEvent)

Parameters

The event that occurred.