OnTriggerEnd2D(TriggerEndEvent)
Called when a PhysicsEvents.TriggerEndEvent for the object occurs. This will always be called on the main-thread after the simulation has finished.
Read time 1 minuteLast updated 14 days ago
Definition
- Type: Method
- Namespace: UnityEngine.LowLevelPhysics2D
- Assembly: UnityEngine.Physics2DModule
void OnTriggerEnd2D(PhysicsEvents.TriggerEndEvent endEvent)
Parameters
The event that occurred.