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Unity Engine

Unity Engine

Allocate(int, int, out TransformAccessArray)

Allocate.
Read time 1 minuteLast updated 2 months ago

Definition

Allocate(int, int, TransformAccessArray)

public static void Allocate(int capacity, int desiredJobCount, out TransformAccessArray array)

Parameters

capacity

Capacity.

desiredJobCount

Desired job count.

TransformAccessArray.