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Unity Engine


scaledBackgrounds

Background images used by this state when on a high-resolution screen. It should either be left empty, or contain a single image that is exactly twice the resolution of GUIStyleState.background. This is only used by the editor. The field is not copied to player data, and is not accessible from player code.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.IMGUIModule
public Texture2D[] scaledBackgrounds { get; set; }

Remarks

Additional Resources: EditorGUIUtility.pixelsPerPoint.