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Unity Engine


ProcessorInstance.Message

A by-reference wrapper around something sent from ControlContext.SendMessage.
Read time 1 minuteLast updated 12 days ago

Definition

public ref struct ProcessorInstance.Message

Remarks

Since this has no defined type, you will need to test with Is to discern between different message types being delivered to you.

Methods

Method

Description

GetReturn a reference to the inner piece of data. You can modify this and the effects will be visible to the original message sender.
IsTest whether this Message is of
T
.