Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


GeneratorInstance.Result

The result returned from a GeneratorInstance.IRealtime.Process call.
Read time 1 minuteLast updated 12 days ago

Definition

public ref struct GeneratorInstance.Result

Remarks

This primarily contains the amount of frames actually written into the passed-in ChannelBuffer.
Additional Resources: RealtimeContext.Process

Properties

Property

Description

processedFramesNumber of frames processed by the GeneratorInstance in RealtimeContext.Process.

Operators

Operator

Description

ResultCreates a new GeneratorInstance.Result from a number of frames processed.