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Unity Engine


maxDepenetrationVelocity

The maximum velocity of an articulation body when moving out of penetrating state.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public float maxDepenetrationVelocity { get; set; }

Remarks

Use this property to move bodies out of a colliding state more smoothly than the default.
Unit of measurement - m/s (meters per second).