StopRecording()
Stop the current recording.
Read time 1 minuteLast updated 17 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Apple.ReplayKit
- Assembly: UnityEngine.CoreModule
public static bool StopRecording()
Returns
Type | Description |
|---|---|
| bool | A boolean value of True if recording stopped successfully or False if an error occurred. |
Remarks
Stops the current recording, and makes it available for preview or discard, provided there are no errors. To show the recording, call Preview().
If ReplayKit.APIAvailable is false, this method does nothing and returns false.