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Unity Engine


Unity Engine


CaptureNextFrameToFile(string)

Begin capture to the specified file at the beginning of the next frame, and end it at the end of the next frame.
Read time 1 minuteLast updated a month ago

Definition

public static void CaptureNextFrameToFile(string path)

Parameters

path

Remarks

This is the same as calling FrameCapture.BeginCaptureToFile and FrameCapture.EndCapture, but with implicit boundaries at the start and end of the frame.