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Unity Engine

Unity Engine

UnbindAllStreamHandles(Animator)

Removes all PropertyStreamHandles and TransformStreamHandles associated with the Animator instance. Use this method to manage the lifecycle of stream handles when the animated hierarchy changes.
Read time 1 minuteLast updated a month ago

Definition

public static void UnbindAllStreamHandles(this Animator animator)

Parameters

animator

The Animator instance that calls this method.