Constant(float, float, float)
Creates a constant "curve" starting at timeStart, ending at timeEnd, and set to the value value.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static AnimationCurve Constant(float timeStart, float timeEnd, float value)
Parameters
Returns
Type | Description |
|---|---|
| AnimationCurve | The constant curve created from the specified values. |