SetAreaCost(int, float)
Sets the pathfinding cost multiplier for this filter for a given area type.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
public void SetAreaCost(int areaIndex, float cost)
Parameters
Remarks
Calling SetAreaCost the first time on a NavMeshQueryFilter object causes an internal allocation of the maximum 32 cost modifiers.