GetCornersNonAlloc(Vector3[])
Calculate the corners for the path.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEngine.AI
- Assembly: UnityEngine.AIModule
public int GetCornersNonAlloc(Vector3[] results)
Parameters
Array to store path corners.
Returns
Type | Description |
|---|---|
| int | The number of corners along the path - including start and end points. |
Remarks
This function is similar to the NavMeshPath.corners property except that the results are returned in the supplied array.
Note that this function expects the supplied array to have at least 2 elements.