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Unity Engine


agentHeight

The height of the agent for baking in world units.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine.AI
  • Assembly: UnityEngine.AIModule
public float agentHeight { get; set; }

Remarks

NavMesh will be removed from areas with a ceiling lower than this height. The build process does some quantization, so make sure that spaces you intend to be walkable have some extra head room.