SetResetPanelRenderingOnAssetChange(EditorWindow, bool)
Sets the state that controls if the panel of the EditorWindow should reset its rendering data when an asset changes.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEditor.UIElements
- Assembly: UnityEditor
public static void SetResetPanelRenderingOnAssetChange(EditorWindow window, bool reset)