AddAndRemove(string[], string[])
Adds package dependencies to the project and removes package dependencies from the project. Requesting different dependencies often leads to changing installed packages, but only after the Package Manager constructs a dependency graph to solve any version conflicts. For more information, see Dependency and resolution. Calling this function is much more efficient than calling the Client.Add and Client.Remove functions several times because for this function, the Package Manager only has to solve the dependency list once, instead of constructing a new dependency graph after each call.
Read time 2 minutesLast updated 14 days ago
Definition
- Type: Method
- Namespace: UnityEditor.PackageManager
- Assembly: UnityEditor
public static AddAndRemoveRequest AddAndRemove(string[] packagesToAdd = null, string[] packagesToRemove = null)
Parameters
An array of strings representing the package(s) to be added:
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To install a specific version of a package, use a package identifier ("name@version"). This is the only way to install a pre-release version.
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To install a git package, specify a git url.
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To install a local package, specify a value in the format "file:/path/to/package/folder".
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To install a local tarball package, specify a value in the format "file:/path/to/package-file.tgz".
ArgumentExceptionpackagesToAddnullAn array of strings representing the names of package(s) to be removed.
ArgumentExceptionpackagesToRemovenullReturns
Type | Description |
|---|---|
| AddAndRemoveRequest | An AddAndRemoveRequest instance, which you can use to get the PackageCollection representing the package that were added and removed from the project from the |
Remarks
ArgumentExceptionpackagesToAddpackagesToRemovenullAddAndRemove()AddAndRemoveRequestNote: Make sure any other Client operations have completed before calling this method. For more information, see the note on the Client class reference page.