Send
Sends data to the connected Players.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Networking.PlayerConnection
- Assembly: UnityEditor
Send(Guid, byte[], int)
Sends data to the connected Players.
public void Send(Guid messageId, byte[] data, int playerId)
Parameters
Send(Guid, byte[])
Sends data to the connected Players.
public void Send(Guid messageId, byte[] data)