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Unity Engine


OnHandleChanged(HandleDirection, Bounds, Bounds)

A callback for when a control handle was dragged in the Scene.
Read time 1 minuteLast updated 12 days ago

Definition

protected override Bounds OnHandleChanged(PrimitiveBoundsHandle.HandleDirection handle, Bounds boundsOnClick, Bounds newBounds)

Parameters

The handle that was dragged.

boundsOnClick

The raw Bounds for this instance's volume at the time the control handle was clicked.

newBounds

The raw Bounds for this instance's volume based on the updated handle position.

Returns

Type

Description

BoundsThe bounds that should be applied to this instance, with any necessary modifications applied.

Remarks

This method ensures that all axes always scale uniformly.