OnHandleChanged(HandleDirection, Bounds, Bounds)
A callback for when a control handle was dragged in the Scene.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: UnityEditor.IMGUI.Controls
- Assembly: UnityEditor
protected override Bounds OnHandleChanged(PrimitiveBoundsHandle.HandleDirection handle, Bounds boundsOnClick, Bounds newBounds)
Parameters
The handle that was dragged.
Returns
Type | Description |
|---|---|
| Bounds | The bounds that should be applied to this instance, with any necessary modifications applied. |
Remarks
This method ensures that the radius axes scale uniformly and that the CapsuleBoundsHandle.height and CapsuleBoundsHandle.radius parameters cannot fall outside their acceptable ranges relative to one another.
The height control handles cannot be made smaller than the diameter. Enlarging the diameter handles automatically increases the height if needed. The height value at the time the control was clicked is preferred until the user releases the control handle.