Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


changed

True if GUI.changed was set to true, otherwise false.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool changed { get; }

Remarks

Ends a change check started with ChangeCheckScope. Additional Resources: EditorGUI.EndChangeCheck.