operatingSystemFamily
The family of Operating System Build Automation will use to build your project on.
Read time 1 minuteLast updated 20 days ago
Definition
- Type: Property
- Namespace: UnityEditor.Build.Profile
- Assembly: UnityEditor
public string operatingSystemFamily { get; set; }
Remarks
Build Automation will build your project on the operating system of your choosing. This value specifies which family of operating system to use. For example, Mac or Windows