OnPreprocessBuild(BuildReport)
Implement this method to receive a callback before the build is started.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEditor.Build
- Assembly: UnityEditor
void OnPreprocessBuild(BuildReport report)
Parameters
A report containing information about the build, such as its target platform and output path.
Remarks
This method is replaced by OnPreprocessBuild, which works for AssetBundle builds as well. This callback is invoked during Player builds, but not during AssetBundle builds.
Examples
using UnityEditor;using UnityEditor.Build;using UnityEditor.Build.Reporting;using UnityEngine;class MyCustomBuildProcessor : IPreprocessBuildWithReport{ public int callbackOrder { get { return 0; } } public void OnPreprocessBuild(BuildReport report) { Debug.Log("MyCustomBuildProcessor.OnPreprocessBuild for target " + report.summary.platform + " at path " + report.summary.outputPath); }}