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Unity Engine


extraDataTargets

An array of objects associated with each Editor.targets.
Read time 1 minuteLast updated 21 days ago

Definition

protected Object[] extraDataTargets { get; }

Remarks

This array is only created when AssetImporterEditor.extraDataType is provided and will always have the same size as Editor.targets. Each object has to be initialized inside AssetImporterEditor.InitializeExtraDataInstance.