IJobParallelForExtensions
Contains extension methods for jobs implementing the IJobParallelFor interface.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Class
- Namespace: Unity.Jobs
- Assembly: UnityEngine.CoreModule
public static class IJobParallelForExtensions
Remarks
The methods in this extension class add an instance of a job to the work queue, while IJobParallelFor.Execute defines how to perform an asynchronous task. Use IJobParallelForExtensions.ScheduleByRef to request asynchronous execution, or IJobParallelForExtensions.RunByRef to execute the job immediately on the main thread.
Additional Resources: IJobFor.
Examples
{code Tests/EditModeAndPlayModeTests/Jobs/Assets/DocumentationExamples/ManagedJobDocExamples.cs#ijobparallelfor-apidocs-example}
Static Methods
Method | Description |
|---|---|
| EarlyJobInit | Gathers and caches reflection data for the internal job system's managed bindings. |
| Run | Performs the job's Execute method immediately on the same thread. |
| RunByRef | Performs the job's Execute method immediately on the same thread. |
| Schedule | Schedules the job to execute concurrently on multiple worker threads. |
| ScheduleByRef | Schedules the job to execute concurrently, distributing work across multiple worker threads. |