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Unity Engine


FromDouble(double, TicksPerSecond)

Converts a floating point number into a RationalTime with an explicit rate.
Read time 1 minuteLast updated 12 days ago

Definition

public static RationalTime FromDouble(double t, RationalTime.TicksPerSecond ticksPerSecond)

Parameters

The duration in seconds.

ticksPerSecond

The rational number representing the number of ticks per second.

Returns

Type

Description

RationalTime