ConvertExistingDataToNativeArray
Converts a buffer to a NativeArray.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Method
- Namespace: Unity.Collections.LowLevel.Unsafe
- Assembly: UnityEngine.CoreModule
ConvertExistingDataToNativeArray<T>(void*, int, Allocator)
Converts a buffer to a NativeArray.
public static NativeArray<T> ConvertExistingDataToNativeArray<T>(void* dataPointer, int length, Allocator allocator) where T : struct
Parameters
Returns
Type | Description |
|---|---|
| NativeArray<T> | A new NativeArray, allocated with the given |
Remarks
You can use this method to turn an existing buffer into a NativeArray. Ownership of the data is controlled via the allocation strategy that the allocator argument provides. Use Allocator.None if the data is owned externally, and the other arguments to transfer control to the NativeArray.
ConvertExistingDataToNativeArray<T>(Span<T>, Allocator)
Converts a buffer to a NativeArray.
public static NativeArray<T> ConvertExistingDataToNativeArray<T>(Span<T> data, Allocator allocator) where T : unmanaged
Parameters
Returns
Type | Description |
|---|---|
| NativeArray<T> | A new NativeArray, allocated with the given |
Remarks
You can use this method to turn an existing buffer into a NativeArray. Ownership of the data is controlled via the allocation strategy that the allocator argument provides. Use Allocator.None if the data is owned externally, and the other arguments to transfer control to the NativeArray.