Create(out AtomicSafetyHandle, out DisposeSentinel, int, Allocator)
Creates a new AtomicSafetyHandle and a new DisposeSentinel, to be used to track safety and leaks on native data.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.Collections.LowLevel.Unsafe
- Assembly: UnityEngine.CoreModule
Create(AtomicSafetyHandle, DisposeSentinel, int, Allocator)
public static void Create(out AtomicSafetyHandle safety, out DisposeSentinel sentinel, int callSiteStackDepth, Allocator allocator)
Parameters
The to control access to the data related to the newly created .
AtomicSafetyHandleDisposeSentinelThe new .
DisposeSentinelThe stack depth where to extract the logging information from.
Remarks
When is created, the call stack is stored in it to log a descriptive error when a memory leak is detected.
DisposeSentinel