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Unity Engine


Particle triggers

Understand how the Particle System can use particle colliders to act as triggers.
Read time 1 minuteLast updated 13 days ago

The Built-in Particle System's Triggers module allows you to access and modify particles based on their interaction with one or more Colliders in the Scene.
When you enable this module, the Particle System calls the OnParticleTrigger() callback on attached scripts, which you can use to access lists of particles depending on where they are in respect to the Colliders in the Scene.