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Unity Engine


Colors

Vertex normals
Read time 1 minuteLast updated 13 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.XRModule
Colors = 8

Remarks

Used by XRMeshSubsystem.GenerateMeshAsync to request that colors get generated, or by MeshGenerationResult to indicate colors were written to the Mesh.