Colors
Vertex normals
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Field
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
Colors = 8
Remarks
Used by XRMeshSubsystem.GenerateMeshAsync to request that colors get generated, or by MeshGenerationResult to indicate colors were written to the Mesh.
Additional Resources: XRMeshSubsystem.GenerateMeshAsync, MeshGenerationResult