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Unity Engine


OcclusionMesh

Renders both eyes of the XR device, and the occlusion mesh, side-by-side in the Game view or in the main window on a host PC.
Read time 1 minuteLast updated 12 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine.XR
  • Assembly: UnityEngine.VRModule
OcclusionMesh = 4