aliveParticleCount
Returns the sum of all alive particles within the visual effect.
Read time 1 minuteLast updated 10 days ago
Definition
- Type: Property
- Namespace: UnityEngine.VFX
- Assembly: UnityEngine.VFXModule
public int aliveParticleCount { get; }
Remarks
If the particle count is only available on the GPU, the actual result can be delayed. This is because the system uses an asynchronous readback to retrieve the result.