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Unity Engine


PropagationPhase

The propagation phases of an event.
Read time 1 minuteLast updated 11 days ago

Definition

public enum PropagationPhase

Remarks

When an element receives an event, the event propagates from the panel's root element to the target element.
In the TrickleDown phase, the event is sent from the panel's root element to the target element.
In the BubbleUp phase, the event is sent from the target element back to the panel's root element.

Fields

Value

Description

BubbleUpThe event is sent from the target element back to the panel's root element.
NoneThe event is not propagated.
TrickleDownThe event is sent from the panel's root element to the target element.