GatherHoles()
Gathers the Terrain holes information into sourceRenderTexture.
Read time 1 minuteLast updated 19 days ago
Definition
- Type: Method
- Namespace: UnityEngine.TerrainTools
- Assembly: UnityEngine.TerrainModule
public void GatherHoles()
Remarks
This function collects the Terrain holes data from all Terrain tiles in the Paint Context, and saves the information in sourceRenderTexture.
This function is called internally by TerrainPaintUtility.BeginPaintHoles.
Additional Resources: PaintContext.ScatterHoles.