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Unity Engine


TimeUpdate

Update phase in the native player loop that waits for the operating system (OS) to flip the back buffer to the display and update the time in the engine.
Read time 1 minuteLast updated 6 days ago

Definition

public struct TimeUpdate

Remarks

TimeUpdate happens at the transition between two different frames.

Structs

Struct

Description

TimeUpdate.WaitForLastPresentationAndUpdateTimeWaits for the operating system (OS) to flip the back buffer to the display and update the time in the engine.