SetSourceOutputPort<U>(U, int)
Sets the source playable's output connection index. For playables with multiple outputs, this determines which sub-branch of the source playable generates this output.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
SetSourceOutputPort<T>(T, int)
public static void SetSourceOutputPort<U>(this U output, int value) where U : struct, IPlayableOutput