ProcessFrame(Playable, FrameData, object)
This function is called during the ProcessFrame phase of the PlayableGraph.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
ProcessFrame(Playable, FrameData, Object)
public virtual void ProcessFrame(Playable playable, FrameData info, object playerData)
Parameters
Remarks
ProcessFrame is the stage at which your Playable does its work.
This method is called for each frame when a Playable plays and is connected, directly or indirectly, to a ScriptPlayableOutput.