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Unity Engine


radiusSpeedMultiplier

A multiplier of the radius speed of the particle emission shape.
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public float radiusSpeedMultiplier { get; set; }

Remarks

Changing this property is more efficient than accessing the entire curve, if you only want to change the overall speed multiplier. Additional Resources: ParticleSystem.ShapeModule.radiusMode, ParticleSystemShapeMultiModeValue, ParticleSystem.ShapeModule.shapeType.