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Unity Engine

Unity Engine

randomSeed

Override the random seed of particles this system emits.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ParticleSystemModule
public uint randomSeed { get; set; }

Remarks

Additional Resources: ParticleSystem.Particle.randomSeed.