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Unity Engine


LinearColor

Contains normalized linear color values for red, green, blue in the range of 0 to 1, and an additional intensity value.
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Definition

public struct LinearColor

Properties

Property

Description

blueThe blue color value in the range of 0.0 to 1.0.
greenThe green color value in the range of 0.0 to 1.0.
intensityThe intensity value used to scale the red, green and blue values.
redThe red color value in the range of 0.0 to 1.0.

Static Methods

Method

Description

BlackReturns a black color.
ConvertConverts a Light's color value to a normalized linear color value, automatically handling gamma conversion if necessary.