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Unity Engine


SendLayoutChanged(AccessibilityNode)

Sends a notification to the screen reader when the layout of a screen changes (for example, when an individual element appears or disappears). An optional parameter can be used to request the screen reader focus on a specific node after processing the notification.
Read time 1 minuteLast updated 17 days ago

Definition

void SendLayoutChanged(AccessibilityNode nodeToFocus = null)

Parameters

Optional node to be focused by the screen reader.