SendLayoutChanged(AccessibilityNode)
Sends a notification to the screen reader when the layout of a screen changes (for example, when an individual element appears or disappears). An optional parameter can be used to request the screen reader focus on a specific node after processing the notification.
Read time 1 minuteLast updated 17 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Accessibility
- Assembly: UnityEngine.AccessibilityModule
void SendLayoutChanged(AccessibilityNode nodeToFocus = null)
Parameters
Optional node to be focused by the screen reader.