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Unity Engine


frameGetter

Optional delegate that can be set to calculate the AccessibilityNode.frame for the node instead of setting a flat value. If the frame of the node may change over time, this delegate should be set instead of giving a one time value for the AccessibilityNode.frame.
Read time 1 minuteLast updated 17 days ago

Definition

public Func<Rect> frameGetter { get; set; }

Remarks