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Unity Engine

Unity Engine

SetPlatformSettings(SpriteAtlas, TextureImporterPlatformSettings)

Set the platform specific settings.
Read time 1 minuteLast updated 2 months ago

Definition

public static void SetPlatformSettings(this SpriteAtlas spriteAtlas, TextureImporterPlatformSettings src)

Parameters

Remarks

If overridden, packing will use this setting for the target platform.