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Unity Engine


GetPlatformSettings(string)

Gets the platform settings of the build target specified.
Read time 1 minuteLast updated a month ago

Definition

Warning
Deprecated. GetPlatformSettings is no longer supported and will be removed. Use SpriteAtlasImporter.GetPlatformSettingss instead.
public TextureImporterPlatformSettings GetPlatformSettings(string buildTarget)

Parameters

buildTarget

The name of the build target.

Returns