OnPaint(Terrain, IOnPaint)
Custom Terrain Tool paint callback.
Read time 1 minuteLast updated 17 days ago
Definition
- Type: Method
- Namespace: UnityEditor.TerrainTools
- Assembly: UnityEditor
public virtual bool OnPaint(Terrain terrain, IOnPaint editContext)
Parameters
Returns
Type | Description |
|---|---|
| bool | Return true to temporarily hide tree, grass, and detail layers on the terrain. |