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Unity Engine


GetAtlasDataForSprite(Sprite, out string, out Texture2D)

Returns atlasing data for the specified Sprite.
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Definition

GetAtlasDataForSprite(Sprite, string, Texture2D)

public static void GetAtlasDataForSprite(Sprite sprite, out string atlasName, out Texture2D atlasTexture)

Parameters

sprite

Sprite to query.

atlasName

Gets set to the name of the atlas containing the specified Sprite.

atlasTexture

Gets set to the Texture containing the specified Sprite.