Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


SearchQueryError

Represents a query parsing error.
Read time 1 minuteLast updated 16 days ago

Definition

public class SearchQueryError

Remarks

This class is only used in the context of SearchProviders, when performing a search. It allows a SearchProvider to report error during the parsing of the search query. Here is an example of a SearchProvider that uses a QueryEngine and reports parsing errors:
public IEnumerable<T> Search(SearchContext context, SearchProvider provider, IEnumerable<T> subset = null){ const bool useFastYielding = true; var query = m_QueryEngine.ParseQuery(context.searchQuery, useFastYielding); if (!query.valid) { if (reportError) context.AddSearchQueryErrors(query.errors.Select(e => new SearchQueryError(e, context, provider))); return Enumerable.Empty<T>(); } m_DoFuzzyMatch = query.HasToggle("fuzzy"); // Do not filter all the valid objects now. The filtering will be done when the objects are actually pulled. // Since the search can be done asynchronously, the state of the objects can change in between iterations. IEnumerable<T> validObjects = FilterValidObjectsOnPull(subset ?? m_Objects, useFastYielding); return query.Apply(validObjects, false);}
In the previous example, the function "Search" would be called by the provider's fetchItem.
In the Search window, the errors are shown when there is no result available.
Example SearchQueryError (SearchQueryError)
.

Constructors

Properties

Property

Description

contextThe context in which this error was logged.
indexIndex where the error occurred.
lengthLength of the block that was being parsed.
providerWhich search provider logged this error.
reasonThe reason for the error.
typeThe type of query error.