SetRTArrayIndexFromAnyShader
Indicates that support for setting the render target array index (SV_RenderTargetArrayIndex) from all shader stages (not just from the geometry shader stage) is required.
Read time 1 minuteLast updated 9 days ago
Definition
- Type: Field
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor
SetRTArrayIndexFromAnyShader = 2097152